These processors alter
the spectral content of a signal. Again, this can be a single instrument,
a group of sounds, or an entire mix -- either recorded or through
a PA system.
The spectral content of a signal concerns its tonal balance. In
an individual note this is the relationship between the fundamental
and its harmonics. To properly understand this requires a knowledge
of musical tones, also known as frequencies. Human hearing ranges
from about 20 hz to about 20 khz. The significant tones of all instruments
lay within this range.
Tone controls alter that relationship. They allow anything from
a subtle change in tone character to a dramatic alteration making
it almost unrecognizable. What parameters do they change?
Gain -- amplification or reduction of certain frequencies
Center Frequency -- where the maximum alteration occurs
Bandwidth -- over how great a range is the alteration,
sometimes measured in octaves, divisions of octaves (1/3, 1/6),
or in "Q"
Definitions:
- Tone Control -- Simple bass and treble, found on "lo-fi"
systems.
- Filters -- circuits that roll off either the LF or HF
range, usually called shelving filters
- Equalizers -- more sophisticated controls found on individual
channel strips in a console. They can be 3 to 4 to 5 bands and
may be fixed or variable --Always allow gain adjustments, sometimes
center frequencies. Now popular are broad band "vintage" style
units with large bandwidth and gentle slopes.
- Graphic Equalizers -- incorrectly known as a "room EQ".
Ten or more bands that alter the tonal balance with a graphic
representation of faders as opposed to pots. Usually only gain
is adjustable per band. Well known are 1/3 oct units, also there
are 1 octave, 1/6 and rarely 1/12.
- Parametric Equalizer -- gives control over all three
parameters. Usually has less bands than a graphic but can give
greater control. Very useful in the studio.
- Notch Filter -- a type of parametric that only cuts with
a very narrow bandwidth. Used for removing the "ring"
of feedback modes, can sometimes be replaced with a "feedback
eliminator" -- an active implementation of the same idea.
- Phase Coherent EQ -- Almost all quality equalizers claim
to be phase coherent or some similar wording. All analog EQs introduce
phase shift -- the more alteration the more phase problems. For
that reason use of EQ should be minimized where possible. An "over-EQ'd"
signal loses clarity and punch. EQ should not be used in lieu
of proper mike techniques. Only digital EQs can be truly phase
accurate, but not all digital EQs are. And you may not want "phase
accurate" digital EQ -- many people think it sounds less musical.
In digital designs, a FIR (finite impulse response) EQ is a non-phase
shift design, and an IIR (infinite impulse response) introduces
analog style phase characteristics.
Applications?
Used almost everywhere, frequently too much.
EQ can be used instead of level adjustments. For example in a
live mix it may be preferable to change the EQ of two channels to
differentiate them and allow both to be intelligible without interfering
as much. In other words instead of always turning a signal "up"
to make it heard, it can be more useful to change its EQ to give
it some "space" in a mix. This is particularly important with vocals;
choosing the right mic and accentuating the proper frequencies will
make them stand out instead of just trying to make it louder.
Systems can be equalized to give a sound character. Sometimes
referred to as "room EQ" though that term is very misleading. You
can't EQ a room, only speakers. EQ cannot correct for large acoustic
deficiencies, though it can assist in optimizing a system. Useful
for removing feedback or "ring" modes in lives PA.
Similar applications to dynamic processors.